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<dc:dc xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:invenio="http://invenio-software.org/elements/1.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd"><dc:identifier>doi:10.1145/3343036.3343122</dc:identifier><dc:language>eng</dc:language><dc:creator>Mao, R.</dc:creator><dc:creator>Masia, B.</dc:creator><dc:creator>Lagunas, M.</dc:creator><dc:creator>Gutierrez, D.</dc:creator><dc:title>The effect of motion on the perception of material appearance</dc:title><dc:identifier>ART-2019-127724</dc:identifier><dc:description>We analyze the effect of motion in the perception of material appearance. First, we create a set of stimuli containing 72 realistic materials, rendered with varying degrees of linear motion blur. Then we launch a large-scale study on Mechanical Turk to rate a given set of perceptual attributes, such as brightness, roughness, or the perceived strength of reflections. Our statistical analysis shows that certain attributes undergo a significant change, varying appearance perception under motion. In addition, we further investigate the perception of brightness, for the particular cases of rubber and plastic materials. We create new stimuli, with ten different luminance levels and seven motion degrees. We launch a new user study to retrieve their perceived brightness. From the users'' judgements, we build two-dimensional maps showing how perceived brightness varies as a function of the luminance and motion of the material.</dc:description><dc:date>2019</dc:date><dc:source>http://zaguan.unizar.es/record/110852</dc:source><dc:doi>10.1145/3343036.3343122</dc:doi><dc:identifier>http://zaguan.unizar.es/record/110852</dc:identifier><dc:identifier>oai:zaguan.unizar.es:110852</dc:identifier><dc:relation>info:eu-repo/grantAgreement/EC/H2020/682080/EU/Intuitive editing of visual appearance from real-world datasets/CHAMELEON</dc:relation><dc:relation>This project has received funding from the European Union’s Horizon 2020 research and innovation program under grant agreement No H2020 682080-CHAMELEON</dc:relation><dc:relation>info:eu-repo/grantAgreement/EC/H2020/765121/EU/DyViTo: Dynamics in Vision and Touch - the look and feel of stuff/DyViTo</dc:relation><dc:relation>This project has received funding from the European Union’s Horizon 2020 research and innovation program under grant agreement No H2020 765121-DyViTo</dc:relation><dc:identifier.citation>ACM Transactions on Applied Perception 16 (2019), 1-9</dc:identifier.citation><dc:rights>by</dc:rights><dc:rights>http://creativecommons.org/licenses/by/3.0/es/</dc:rights><dc:rights>info:eu-repo/semantics/openAccess</dc:rights></dc:dc>

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