000125308 001__ 125308
000125308 005__ 20230323145809.0
000125308 0247_ $$2doi$$a10.16926/p.2022.31.01
000125308 0248_ $$2sideral$$a132914
000125308 037__ $$aART-2022-132914
000125308 041__ $$aeng
000125308 100__ $$aSchultis, Slawomir
000125308 245__ $$aGamification in higher education: an educational trend with digital needs
000125308 260__ $$c2022
000125308 5060_ $$aAccess copy available to the general public$$fUnrestricted
000125308 5203_ $$aThe last decade has shown the potential and limitations that Information and Communication Technologies (ICTs) represent in society. During these years it has been possible to appreciate the birth and development of devices whose incorporation into the daily routine has been almost immediate. Some of the most relevant cases are laptops and smartphones, media that have significantly altered the human paradigm. Its presence has meant the origin of new habits and the adaptation of others towards digital terrain, alternating face-to-face and virtual. The impact and repercussions can be observed in numerous areas, however, education is one of the most cohesive with these new ways of living. Gamification is one of the didactic strategies that are most closely linked with ICTs, an interaction that is conceived as natural as it is the translation of a methodology towards tools with resources that can be unlimited and asynchronous. However, as always happens when technology is incorporated into the educational field, these new teaching-learning paths require new ap- proaches and reflections on the needs they demand. It is in the case of Higher Education that its implementation must involve an analysis of the past, present, and future in order to favor the true personal development of those who make up the process: teachers and students.
000125308 540__ $$9info:eu-repo/semantics/openAccess$$aby$$uhttp://creativecommons.org/licenses/by/3.0/es/
000125308 655_4 $$ainfo:eu-repo/semantics/article$$vinfo:eu-repo/semantics/publishedVersion
000125308 700__ $$0(orcid)0000-0002-6658-872X$$aLafarga Ostáriz, Pablo
000125308 700__ $$0(orcid)0000-0003-2033-9792$$aSoler Costa, Rebeca$$uUniversidad de Zaragoza
000125308 7102_ $$14001$$2215$$aUniversidad de Zaragoza$$bDpto. Ciencias de la Educación$$cÁrea Didáctica y Organiz. Esc.
000125308 773__ $$gXXXI (2022), 7-18$$pPedagog. Stud. Rozpr.$$tPedagogika, Studia i Rozprawy$$x2658-1213
000125308 8564_ $$s323530$$uhttps://zaguan.unizar.es/record/125308/files/texto_completo.pdf$$yVersión publicada
000125308 8564_ $$s1232348$$uhttps://zaguan.unizar.es/record/125308/files/texto_completo.jpg?subformat=icon$$xicon$$yVersión publicada
000125308 909CO $$ooai:zaguan.unizar.es:125308$$particulos$$pdriver
000125308 951__ $$a2023-03-23-12:44:52
000125308 980__ $$aARTICLE