000129667 001__ 129667
000129667 005__ 20241125101145.0
000129667 0247_ $$2doi$$a10.1109/TVCG.2023.3320259
000129667 0248_ $$2sideral$$a135292
000129667 037__ $$aART-2023-135292
000129667 041__ $$aeng
000129667 100__ $$0(orcid)0000-0002-8016-7649$$aMalpica, Sandra$$uUniversidad de Zaragoza
000129667 245__ $$aTask-dependent visual behavior in immersive environments: a comparative study of free exploration, memory and visual search
000129667 260__ $$c2023
000129667 5060_ $$aAccess copy available to the general public$$fUnrestricted
000129667 5203_ $$aVisual behavior depends on both bottom-up mechanisms, where gaze is driven by the visual conspicuity of the stimuli, and top-down mechanisms, guiding attention towards relevant areas based on the task or goal of the viewer. While this is well-known, visual attention models often focus on bottom-up mechanisms. Existing works have analyzed the effect of high-level cognitive tasks like memory or visual search on visual behavior; however, they have often done so with different stimuli, methodology, metrics and participants, which makes drawing conclusions and comparisons between tasks particularly difficult. In this work we present a systematic study of how different cognitive tasks affect visual behavior in a novel within-subjects design scheme. Participants performed free exploration, memory and visual search tasks in three different scenes while their eye and head movements were being recorded. We found significant, consistent differences between tasks in the distributions of fixations, saccades and head movements. Our findings can provide insights for practitioners and content creators designing task-oriented immersive applications.
000129667 536__ $$9info:eu-repo/grantAgreement/ES/AEI/PID2019-105004GB-I00$$9info:eu-repo/grantAgreement/ES/AEI/PID2022-141539NB-I00$$9info:eu-repo/grantAgreement/EC/H2020/682080/EU/Intuitive editing of visual appearance from real-world datasets/CHAMELEON$$9This project has received funding from the European Union’s Horizon 2020 research and innovation program under grant agreement No H2020 682080-CHAMELEON$$9info:eu-repo/grantAgreement/EC/H2020/956585/EU/Predictive Rendering In Manufacture and Engineering/PRIME$$9This project has received funding from the European Union’s Horizon 2020 research and innovation program under grant agreement No H2020 956585-PRIME
000129667 540__ $$9info:eu-repo/semantics/openAccess$$aAll rights reserved$$uhttp://www.europeana.eu/rights/rr-f/
000129667 590__ $$a4.7$$b2023
000129667 592__ $$a2.056$$b2023
000129667 591__ $$aCOMPUTER SCIENCE, SOFTWARE ENGINEERING$$b14 / 132 = 0.106$$c2023$$dQ1$$eT1
000129667 593__ $$aComputer Graphics and Computer-Aided Design$$c2023$$dQ1
000129667 593__ $$aSoftware$$c2023$$dQ1
000129667 593__ $$aSignal Processing$$c2023$$dQ1
000129667 593__ $$aComputer Vision and Pattern Recognition$$c2023$$dQ1
000129667 594__ $$a10.4$$b2023
000129667 655_4 $$ainfo:eu-repo/semantics/article$$vinfo:eu-repo/semantics/acceptedVersion
000129667 700__ $$0(orcid)0000-0002-0073-6398$$aMartín, Daniel$$uUniversidad de Zaragoza
000129667 700__ $$0(orcid)0000-0002-7796-3177$$aSerrano, Ana$$uUniversidad de Zaragoza
000129667 700__ $$0(orcid)0000-0002-7503-7022$$aGutiérrez, Diego$$uUniversidad de Zaragoza
000129667 700__ $$0(orcid)0000-0003-0060-7278$$aMasia, Belén$$uUniversidad de Zaragoza
000129667 7102_ $$15007$$2570$$aUniversidad de Zaragoza$$bDpto. Informát.Ingenie.Sistms.$$cÁrea Lenguajes y Sistemas Inf.
000129667 773__ $$g29, 11 (2023), 4417-4425$$pIEEE trans. vis. comput. graph.$$tIEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS$$x1077-2626
000129667 8564_ $$s1124575$$uhttps://zaguan.unizar.es/record/129667/files/texto_completo.pdf$$yPostprint
000129667 8564_ $$s3492257$$uhttps://zaguan.unizar.es/record/129667/files/texto_completo.jpg?subformat=icon$$xicon$$yPostprint
000129667 909CO $$ooai:zaguan.unizar.es:129667$$particulos$$pdriver
000129667 951__ $$a2024-11-22-12:04:14
000129667 980__ $$aARTICLE