000130853 001__ 130853 000130853 005__ 20240319080943.0 000130853 0247_ $$2doi$$a10.1080/0144929X.2016.1149962 000130853 0248_ $$2sideral$$a94923 000130853 037__ $$aART-2016-94923 000130853 041__ $$aeng 000130853 100__ $$0(orcid)0000-0003-2286-9762$$aBlasco, R. 000130853 245__ $$aNeeds identification methodology for inclusive design 000130853 260__ $$c2016 000130853 5060_ $$aAccess copy available to the general public$$fUnrestricted 000130853 5203_ $$aIdentification of user needs is an essential phase in the early stages of every design project. Many needs identification methodologies are described in the literature. When targeting users with special needs, the task becomes more challenging for different reasons (difficulty of retrieving information, performing prototype testing, etc.). This article presents a novel methodology, Needs Identification Methodology for Inclusive Design (NIMID), that guides the process of needs identification in the inclusive design scenario considering users physical, sensorial and cognitive capabilities. NIMID is grounded in Abowd and Beale''s human-computer interaction framework and uses WHO''s International Classification of Functionalities as the taxonomy that provides a common language. We exemplify the application of the methodology in the design of a smart oven for elderly people. We also compare NIMID with other methodologies evidencing its strong points: universality (common international classification of functioning language), systematicity (clearly defined phases and outcomes) and rationality (grounded in well-established interaction theory). 000130853 540__ $$9info:eu-repo/semantics/openAccess$$aby-nc$$uhttp://creativecommons.org/licenses/by-nc/3.0/es/ 000130853 590__ $$a1.388$$b2016 000130853 591__ $$aERGONOMICS$$b9 / 16 = 0.562$$c2016$$dQ3$$eT2 000130853 591__ $$aCOMPUTER SCIENCE, CYBERNETICS$$b14 / 22 = 0.636$$c2016$$dQ3$$eT2 000130853 592__ $$a0.745$$b2016 000130853 593__ $$aArts and Humanities (miscellaneous)$$c2016$$dQ1 000130853 593__ $$aSocial Sciences (miscellaneous)$$c2016$$dQ1 000130853 593__ $$aHuman-Computer Interaction$$c2016$$dQ1 000130853 593__ $$aDevelopmental and Educational Psychology$$c2016$$dQ2 000130853 655_4 $$ainfo:eu-repo/semantics/article$$vinfo:eu-repo/semantics/acceptedVersion 000130853 700__ $$0(orcid)0000-0002-1831-3342$$aBlanco, T.$$uUniversidad de Zaragoza 000130853 700__ $$0(orcid)0000-0002-7396-7840$$aMarco, A. 000130853 700__ $$0(orcid)0000-0003-0972-7831$$aBerbegal, A.$$uUniversidad de Zaragoza 000130853 700__ $$0(orcid)0000-0001-5316-8171$$aCasas, R.$$uUniversidad de Zaragoza 000130853 7102_ $$15008$$2785$$aUniversidad de Zaragoza$$bDpto. Ingeniería Electrón.Com.$$cÁrea Tecnología Electrónica 000130853 7102_ $$15002$$2305$$aUniversidad de Zaragoza$$bDpto. Ingeniería Diseño Fabri.$$cÁrea Expresión Gráfica en Ing. 000130853 7102_ $$14001$$2625$$aUniversidad de Zaragoza$$bDpto. Ciencias de la Educación$$cÁrea Métod.Invest.Diag.Educac. 000130853 773__ $$g35, 4 (2016), 304-318$$pBehav. inf. technol.$$tBEHAVIOUR & INFORMATION TECHNOLOGY$$x0144-929X 000130853 8564_ $$s834413$$uhttps://zaguan.unizar.es/record/130853/files/texto_completo.pdf$$yPostprint 000130853 8564_ $$s2207963$$uhttps://zaguan.unizar.es/record/130853/files/texto_completo.jpg?subformat=icon$$xicon$$yPostprint 000130853 909CO $$ooai:zaguan.unizar.es:130853$$particulos$$pdriver 000130853 951__ $$a2024-03-18-12:28:19 000130853 980__ $$aARTICLE