Resumen: Cosmetic products have found their place in various aspects of human life, yet their digital appearance reproduction has received little attention. We present an appearance model for cosmetics, in particular for foundation layers, that reproduces a range of existing appearances of foundation cosmetics: from a glossy to a matte to an almost velvety look. Our model is a multilayered BSDF that reproduces the stacking of multiple layers of cosmetics. Inspired by the microscopic particulates used in cosmetics, we model each individual layer as a stochastic participating medium with two types of scatterers that mimic the most prominent visual features of cosmetics: spherical diffusers, resulting in a uniform distribution of radiance; and platelets, responsible for the glossy look of certain cosmetics. We implement our model on top of the position‐free Monte Carlo framework, that allows us to include multiple scattering. We validate our model against measured reflectance data, and demonstrate the versatility and expressiveness of our model by thoroughly exploring the range of appearances that it can produce. Idioma: Inglés DOI: 10.1111/cgf.15148 Año: 2024 Publicado en: Computer Graphics Forum 43, 4 (2024), e15148 [13 pp.] ISSN: 0167-7055 Financiación: info:eu-repo/grantAgreement/EC/H2020/ 814158/EU/Appearance Printing - European Advanced Research School/ApPEARS Financiación: info:eu-repo/grantAgreement/EC/H2020/956585/EU/Predictive Rendering In Manufacture and Engineering/PRIME Tipo y forma: Artículo (PostPrint) Área (Departamento): Área Lenguajes y Sistemas Inf. (Dpto. Informát.Ingenie.Sistms.)