000147642 001__ 147642
000147642 005__ 20241220131256.0
000147642 0247_ $$2doi$$a10.1007/s00371-024-03707-6
000147642 0248_ $$2sideral$$a141073
000147642 037__ $$aART-2024-141073
000147642 041__ $$aeng
000147642 100__ $$aJiménez-Navarro, Daniel
000147642 245__ $$aMinimally disruptive auditory cues: their impact on visual performance in virtual reality
000147642 260__ $$c2024
000147642 5060_ $$aAccess copy available to the general public$$fUnrestricted
000147642 5203_ $$aVirtual reality (VR) has the potential to become a revolutionary technology with a significant impact on our daily lives. The immersive experience provided by VR equipment, where the user’s body and senses are used to interact with the surrounding content, accompanied by the feeling of presence elicits a realistic behavioral response. In this work, we leverage the full control of audiovisual cues provided by VR to study an audiovisual suppression effect (ASE) where auditory stimuli degrade visual performance. In particular, we explore if barely audible sounds (in the range of the limits of hearing frequencies) generated following a specific spatiotemporal setup can still trigger the ASE while participants are experiencing high cognitive loads. A first study is carried out to find out how sound volume and frequency can impact this suppression effect, while the second study includes higher cognitive load scenarios closer to real applications. Our results show that the ASE is robust to variations in frequency, volume and cognitive load, achieving a reduction of visual perception with the proposed hardly audible sounds. Using such auditory cues means that this effect could be used in real applications, from entertaining to VR techniques like redirected walking.
000147642 536__ $$9info:eu-repo/grantAgreement/ES/AEI/PID2022-141539NB-I00$$9info:eu-repo/grantAgreement/ES/DGA/T34-23R
000147642 540__ $$9info:eu-repo/semantics/openAccess$$aby$$uhttp://creativecommons.org/licenses/by/3.0/es/
000147642 655_4 $$ainfo:eu-repo/semantics/article$$vinfo:eu-repo/semantics/publishedVersion
000147642 700__ $$aSerrano, Ana
000147642 700__ $$0(orcid)0000-0002-8016-7649$$aMalpica, Sandra$$uUniversidad de Zaragoza
000147642 7102_ $$15007$$2570$$aUniversidad de Zaragoza$$bDpto. Informát.Ingenie.Sistms.$$cÁrea Lenguajes y Sistemas Inf.
000147642 773__ $$g(2024), [15 pp.]$$pVis. comput.$$tVISUAL COMPUTER$$x0178-2789
000147642 787__ $$tMinimally Disruptive Auditory Cues: Their Impact on Visual Performance in Virtual Reality$$whttps://minimalase.mpi-inf.mpg.de/
000147642 8564_ $$s1350997$$uhttps://zaguan.unizar.es/record/147642/files/texto_completo.pdf$$yVersión publicada
000147642 8564_ $$s2319629$$uhttps://zaguan.unizar.es/record/147642/files/texto_completo.jpg?subformat=icon$$xicon$$yVersión publicada
000147642 909CO $$ooai:zaguan.unizar.es:147642$$particulos$$pdriver
000147642 951__ $$a2024-12-20-12:01:06
000147642 980__ $$aARTICLE