<?xml version="1.0" encoding="UTF-8"?>
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<records>
<record>
  <contributors>
    <authors>
      <author>Hernanz, Virginia</author>
      <author>Latorre-Cosculluela, Cecilia</author>
      <author>Suárez, Cristina</author>
    </authors>
  </contributors>
  <titles>
    <title>Comparing engagement and active participation with gamification in Quizizz applications: influences on the teaching-learning process</title>
    <secondary-title>TECHNOLOGY PEDAGOGY AND EDUCATION</secondary-title>
  </titles>
  <doi>10.1080/1475939X.2025.2488320</doi>
  <pages/>
  <volume/>
  <number/>
  <dates>
    <year>2025</year>
    <pub-dates>
      <date>2025</date>
    </pub-dates>
  </dates>
  <abstract/>
</record>

</records>
</xml>