000162038 001__ 162038
000162038 005__ 20251017144631.0
000162038 0247_ $$2doi$$a10.2174/0115672050367594250206103806
000162038 0248_ $$2sideral$$a144602
000162038 037__ $$aART-2025-144602
000162038 041__ $$aeng
000162038 100__ $$aBuele, Jorge
000162038 245__ $$aUser experience in virtual reality (vr) applications for elderly people with cognitive impairment and dementia: a scoping review
000162038 260__ $$c2025
000162038 5203_ $$aBackground:
In recent years, Virtual Reality (VR) has emerged as a promising tool to improve the well-being and functional capabilities of older adults. Although VR applications have shown positive results, their impact on user experience and therapeutic outcomes still needs to be evaluated.
Objective:
This scoping review aims to analyze existing studies on VR use in older adults with neurodegenerative disorders, focusing on the factors that influence usability, satisfaction, and immersion, as well as the effects on emotional and cognitive well-being.
Materials and Methods:
Empirical studies in English were included on VR applications applied to older adults with cognitive impairment without study design restrictions. The search was conducted in IEEE Xplore, PubMed, Scopus, and Web of Science, identifying a total of 650 initial results. After screening, 14 studies met the inclusion criteria.
Results:
Immersive VR tends to generate a greater sense of presence, which contributes to improving emotional well-being and reducing neuropsychiatric symptoms, such as apathy and depression. However, its impact on cognitive functions, including memory and executive skills, varied depending on the level of immersion and participant characteristics. Despite these positive findings, significant heterogeneity was evident in study designs, measurement instruments, and user experience indicators.
Conclusion:
Virtual environments have great potential as a therapeutic tool for older adults, but their success depends on the personalization of applications and the adaptation of technology to the specific needs of this population. Future research should focus on developing standardized protocols, incorporating adaptive technologies such as artificial intelligence, and evaluating the longterm effects of VR to maximize its benefits and minimize its risks. This review was registered in Open Science Framework (OSF).
000162038 540__ $$9info:eu-repo/semantics/closedAccess$$aAll rights reserved$$uhttp://www.europeana.eu/rights/rr-f/
000162038 655_4 $$ainfo:eu-repo/semantics/article$$vinfo:eu-repo/semantics/publishedVersion
000162038 700__ $$aAvilés-Castillo, Fátima
000162038 700__ $$0(orcid)0000-0002-9408-1280$$aPalacios-Navarro, Guillermo$$uUniversidad de Zaragoza
000162038 7102_ $$15008$$2785$$aUniversidad de Zaragoza$$bDpto. Ingeniería Electrón.Com.$$cÁrea Tecnología Electrónica
000162038 773__ $$g21, 11 (2025), 765-778$$pCurrent Alzheimer Research$$tCurrent Alzheimer Research$$x1567-2050
000162038 8564_ $$s1750837$$uhttps://zaguan.unizar.es/record/162038/files/texto_completo.pdf$$yVersión publicada$$zinfo:eu-repo/date/embargoEnd/2026-03-03
000162038 8564_ $$s2817558$$uhttps://zaguan.unizar.es/record/162038/files/texto_completo.jpg?subformat=icon$$xicon$$yVersión publicada$$zinfo:eu-repo/date/embargoEnd/2026-03-03
000162038 909CO $$ooai:zaguan.unizar.es:162038$$particulos$$pdriver
000162038 951__ $$a2025-10-17-14:26:23
000162038 980__ $$aARTICLE