<?xml version="1.0" encoding="UTF-8"?>
<articles>
<article xmlns:xlink="http://www.w3.org/1999/xlink/">
  <front>
    <article-meta>
      <title-group>
        <article-title>El diagnóstico de las capacidades espaciales en Dibujo Técnico y sus potencialidades mediante el uso de videojuegos y técnicas de realidad aumentada.
[The study of spatial capacity in Technical Drawing and its potentialities through the application of video games and augmented reality techniques.]</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <name>
            <surname>Olvera García</surname>
            <given-names>Elena</given-names>
          </name>
          <aff>
            <institution>Universidad de Málaga, España</institution>
          </aff>
        </contrib>
        <contrib contrib-type="author">
          <name>
            <surname>Marín Granados</surname>
            <given-names>Manuel Damián</given-names>
          </name>
          <aff>
            <institution>Universidad de Málaga, España</institution>
          </aff>
        </contrib>
        <contrib contrib-type="author">
          <name>
            <surname>Ortíz Zamora</surname>
            <given-names>Francisco José</given-names>
          </name>
          <aff>
            <institution>Universidad de Málaga, España</institution>
          </aff>
        </contrib>
      </contrib-group>
      <pub-date pub-type="pub">
        <year>2017</year>
      </pub-date>
      <self-uri xlink:href="http://zaguan.unizar.es/record/62933"/>
      <self-uri xlink:href="http://zaguan.unizar.es/record/62933/files/098.pdf"/>
    </article-meta>
    <abstract/>
  </front>
  <article-type>COMPON</article-type>
</article>

</articles>