000078759 001__ 78759 000078759 005__ 20250612142454.0 000078759 0247_ $$2doi$$a10.1007/978-3-319-76270-8_55 000078759 0248_ $$2sideral$$a105249 000078759 037__ $$aART-2018-105249 000078759 041__ $$aeng 000078759 100__ $$aLoachamín-Valencia, M. 000078759 245__ $$aUsing a serious game to assess spatial memory in children and adults 000078759 260__ $$c2018 000078759 5060_ $$aAccess copy available to the general public$$fUnrestricted 000078759 5203_ $$aShort-term spatial memory has traditionally been assessed using visual stimuli, but not auditory stimuli. In this paper, we design and test a serious game with auditory stimuli for assessing short-term spatial memory. The interaction is achieved by gestures (by raising your arms). The auditory stimuli are emitted by smart devices placed at different locations. A total of 70 participants (32 children and 38 adults) took part in the study. The outcomes obtained with our game were compared with traditional methods. The results indicated that the outcomes in the game for the adults were significantly greater than those obtained by the children. This result is consistent with the assumption that the ability of humans increases continuously during maturation. Correlations were found between our game and traditional methods, suggesting its validity for assessing spatial memory. The results indicate that both groups easily learn how to perform the task and are good at recalling the locations of sounds emitted from different positions. With regard to satisfaction with our game, the mean scores of the children were higher for nearly all of the questions. The mean scores for all of the questions, except one, were greater than 4 on a scale from 1 to 5. These results show the satisfaction of the participants with our game. The results suggest that our game promotes engagement and allows the assessment of spatial memory in an ecological way. 000078759 536__ $$9info:eu-repo/grantAgreement/ES/MINECO/TIN2012-37381-C02-01 000078759 540__ $$9info:eu-repo/semantics/openAccess$$aAll rights reserved$$uhttp://www.europeana.eu/rights/rr-f/ 000078759 592__ $$a0.283$$b2018 000078759 593__ $$aTheoretical Computer Science$$c2018$$dQ2 000078759 593__ $$aComputer Science (miscellaneous)$$c2018$$dQ2 000078759 655_4 $$ainfo:eu-repo/semantics/article$$vinfo:eu-repo/semantics/acceptedVersion 000078759 700__ $$aJuan, M.-C. 000078759 700__ $$0(orcid)0000-0002-4249-602X$$aMéndez-López, M.$$uUniversidad de Zaragoza 000078759 700__ $$aPérez-Hernández, E. 000078759 7102_ $$14009$$2725$$aUniversidad de Zaragoza$$bDpto. Psicología y Sociología$$cÁrea Psicobiología 000078759 773__ $$g10714 LNCS (2018), 809-829$$pLect. notes comput. sci.$$tLecture Notes in Computer Science$$x0302-9743 000078759 8564_ $$s347998$$uhttps://zaguan.unizar.es/record/78759/files/texto_completo.pdf$$yPostprint 000078759 8564_ $$s57605$$uhttps://zaguan.unizar.es/record/78759/files/texto_completo.jpg?subformat=icon$$xicon$$yPostprint 000078759 909CO $$ooai:zaguan.unizar.es:78759$$particulos$$pdriver 000078759 951__ $$a2025-06-12-14:23:36 000078759 980__ $$aARTICLE