Resumen: The movement of poorly sorted material over steep areas constitutes a hazardous environmental problem. Computational tools help in the predictions
of such landslides. The main drawback is the high computational effort required for obtaining accurate numerical solutions. In order to overcome this
problem, this work proposes the use of GPUs for decreasing significantly the simulation time. The numerical scheme implemented in GPU is based on a
finite volume scheme and it was validated in previous work with exact solutions and experimental data. The computational times obtained with the
Graphical Hardware technology are compared against Single-Core (sequential) and Multi-Core (parallel) CPU implementations. Idioma: Inglés DOI: 10.1016/j.cageo.2015.02.010 Año: 2015 Publicado en: COMPUTERS & GEOSCIENCES 78 (2015), 63-72 ISSN: 0098-3004 Factor impacto JCR: 2.474 (2015) Categ. JCR: COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS rank: 19 / 104 = 0.183 (2015) - Q1 - T1 Categ. JCR: GEOSCIENCES, MULTIDISCIPLINARY rank: 47 / 183 = 0.257 (2015) - Q2 - T1 Factor impacto SCIMAGO: 1.165 - Information Systems (Q1) - Computers in Earth Sciences (Q2)