TexSliders: Diffusion-Based Texture Editing in CLIP Space
Financiación H2020 / H2020 Funds
Resumen: Generative models have enabled intuitive image creation and manipulation using natural language. In particular, diffusion models have recently shown remarkable results for natural image editing. In this work, we propose to apply diffusion techniques to edit textures, a specific class of images that are an essential part of 3D content creation pipelines. We analyze existing editing methods and show that they are not directly applicable to textures, since their common underlying approach, manipulating attention maps, is unsuitable for the texture domain. To address this, we propose a novel approach that instead manipulates CLIP image embeddings to condition the diffusion generation. We define editing directions using simple text prompts (e.g., “aged wood” to “new wood”) and map these to CLIP image embedding space using a texture prior, with a sampling-based approach that gives us identity-preserving directions in CLIP space. To further improve identity preservation, we project these directions to a CLIP subspace that minimizes identity variations resulting from entangled texture attributes. Our editing pipeline facilitates the creation of arbitrary sliders using natural language prompts only, with no ground-truth annotated data necessary.
Idioma: Inglés
DOI: 10.1145/3641519.3657444
Año: 2024
Publicado en: Proceedings of ACM SIGGRAPH (2024), 7 [11 pp.]
ISSN: 2376-1180

Financiación: info:eu-repo/grantAgreement/EC/H2020/956585/EU/Predictive Rendering In Manufacture and Engineering/PRIME
Financiación: info:eu-repo/grantAgreement/ES/MCIU/FPU20-02340
Financiación: info:eu-repo/grantAgreement/ES/MICINN/PID2022-141766OB-I00
Tipo y forma: Article (Published version)
Área (Departamento): Área Lenguajes y Sistemas Inf. (Dpto. Informát.Ingenie.Sistms.)

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Exportado de SIDERAL (2025-01-09-14:41:27)


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