Resumen: The problem of 3D layout recovery in indoor scenes has been a core research topic for over a decade. However, there are still several major challenges that remain unsolved. Among the most relevant ones, a major part of the state-of-the-art methods make implicit or explicit assumptions on the scenes -e.g. box-shaped or Manhattan layouts. Also, current methods are computationally expensive and not suitable for real-time applications like robot navigation and AR/VR. In this work we present CFL (Corners for Layout), the first end-to-end model that predicts layout corners for 3D layout recovery on mathbf {{360}circ } images. Our experimental results show that we outperform the state of the art, making less assumptions on the scene than other works, and with lower cost. We also show that our model generalizes better to camera position variations than conventional approaches by using EquiConvs, a convolution applied directly on the spherical projection and hence invariant to the equirectangular distortions. Idioma: Inglés DOI: 10.1109/LRA.2020.2967274 Año: 2020 Publicado en: IEEE Robotics and Automation Letters 5, 2 (2020), 1255-1262 ISSN: 2377-3766 Factor impacto JCR: 3.741 (2020) Categ. JCR: ROBOTICS rank: 9 / 28 = 0.321 (2020) - Q2 - T1 Factor impacto SCIMAGO: 1.123 - Artificial Intelligence (Q1) - Biomedical Engineering (Q1) - Computer Science Applications (Q1) - Mechanical Engineering (Q1) - Control and Optimization (Q1) - Control and Systems Engineering (Q1) - Human-Computer Interaction (Q1) - Computer Vision and Pattern Recognition (Q1)