The assessment of dark personality using self-report questionnaires suffers limitations due to social desirability, bias, and response faking, particularly in organizational contexts. This research examines the psychometric properties of an extended version of VASSIP, a gamified assessment to briefly measure dark personality through an immersive situational judgment test (SJT).
Methods:
A sample of 395 Spanish workers (47.4% female, Mjob experience = 10.4 years) participated in the study, completing questionnaires of the target variables and playing the gamified assessment.
Results:
The hard-gamified extension of VASSIP has a unidimensional factor structure with 5 items. Validity was supported by direct associations with Honesty-Humility, moral disengagement, task performance, and counterproductive work behaviors (CWBs).